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126 questions · full solutions
Expected Value
Pricing games is the job, and these questions teach it: waiting times, optimal stopping, Wald's identity, and the reroll games that secretly rehearse option pricing.
- 01Price a Die RollEasy
- 02Flips to First HeadEasy
- 03Rolls to a SixEasy
- 04One Reroll AllowedMedium · Private
- 05Two Rerolls AllowedMedium · Private
- 06Collect All Six FacesMedium · Private
- 07First HHMedium · Private
- 08Expected MaximumMedium · Private
- 09The St. Petersburg GameMedium · Private
- 10The Two-Envelope ParadoxHard · Private
- 11Three Draws, Stop When You LikeHard · Private
- 12Draws Until the Sum Exceeds 1Hard · Private
- 13Two Distinct FacesEasy
- 14Cards Between the AcesEasy
- 15Lowest of Three DiceEasy
- 16Same-Color NeighborsEasy
- 17How Long Does the Rain Last?Easy
- 18Price the Carnival Dice GameEasy
- 19Price the ProductEasy
- 20First Repeated FaceMedium · Private
- 21Rolls to Reach TenMedium · Private
- 22Position of the First AceMedium · Private
- 23A Dollar a RollMedium · Private
- 24Paid the Whole SumMedium · Private
- 25Paid the Sum, Minus the SixMedium · Private
- 26Best of Four RollsMedium · Private
- 27Three Boxes, Keep or PassMedium · Private
- 28Stop on a Head CountMedium · Private
- 29Counting RunsMedium · Private
- 30Local Peaks in a Random OrderingMedium · Private
- 31How Many Distinct Values?Medium · Private
- 32Record HighsMedium · Private
- 33Walk Around the HexagonMedium · Private
- 34Equal Waits, Unequal RaceHard · Private
- 35Selling the HouseHard · Private
- 36Stop on a FractionHard · Private
- 37How Long Until Ruin or Riches?Hard · Private
- 38The Casino That Prices PatternsHard · Private
- 39Drift to a TargetHard · Private
- 40Profit Target or Stop-LossHard · Private
- 41Coming Home in Two DimensionsHard · Private
- 42The Longest StreakHard · Private
- 43Price a Raffle TicketEasy
- 44Balance the BetEasy
- 45First the Coin, Then the DiceEasy
- 46Reroll, For a FeeMedium · Private
- 47Bid Your NumberMedium · Private
- 48St. Petersburg, TamedMedium · Private
- 49Keep the Best TwoMedium · Private
- 50One Flip of InformationMedium · Private
- 51A Call Option on DiceMedium · Private
- 52The Offer Might VanishMedium · Private
- 53How Fast Does Kelly Double?Medium · Private
- 54Bidding on a LemonMedium · Private
- 55Call It, Then I ChooseMedium · Private
- 56Buying DrawsMedium · Private
- 57Price the Cubed RollMedium · Private
- 58Four Interviews, One OfferHard · Private
- 59The Offers Stay on the TableHard · Private
- 60Park or Drive OnHard · Private
- 61Tomorrow It's Worth LessHard · Private
- 62Quit After the First LossHard · Private
- 63Cash Out the DeckHard · Private
- 64You Against the ProphetHard · Private
- 65Shade the BidHard · Private
- 66The Winner OverpaysHard · Private
- 67Half Kelly by the NumbersHard · Private
- 68Turn One Into FiveHard · Private
- 69Bet Big or Bleed OutHard · Private
- 70Bank It or Roll AgainHard · Private
- 71Call Every ColorHard · Private
- 72Hide and SnipeHard · Private
- 73Log Utility Meets St. PetersburgHard · Private
- 74Is the Second Peek Worth It?Hard · Private
- 75Two Prices, One BuyerHard · Private
- 76Two Keeps, Five DrawsHard · Private
- 77Price the BluffHard · Private
- 78The Lowball BankerHard · Private
- 79Try the Unknown CoinHard · Private
- 80Reroll With Open CardsHard · Private
- 81Five Presses of the ButtonHard · Private
- 82The Doubling System, AuditedHard · Private
- 83Price the Series LengthHard · Private
- 84What a Stop-Loss Buys YouHard · Private
- 85Overbook the FlightHard · Private
- 86Pay Per LookHard · Private
- 87Pick Your PenaltyHard · Private
- 88Beat the Coin With a ThresholdHard · Private
- 89Chasing the Full SetHard · Private
- 90Odds and Evens, PricedHard · Private
- 91The Last True SignalHard · Private
- 92Quit or ClimbHard · Private
- 93The Press That BreaksEasy
- 94The Best Mark of a Short RunMedium · Private
- 95Two Regimes, Two PlaybooksMedium · Private
- 96Price the Deductible PolicyMedium · Private
- 97Pay to Jump the QueueMedium · Private
- 98Paid on the Log ScoreMedium · Private
- 99Split the JackpotMedium · Private
- 100Replace It While It Still EarnsHard · Private
- 101Minor Fix, Major OutageHard · Private
- 102The Shuttle Gap You Land InHard · Private
- 103Trade Through It or Stand Down?Hard · Private
- 104Join the Line or Walk AwayHard · Private
- 105Two Auctions, One BudgetHard · Private
- 106The Bonus Is a Call OptionHard · Private
- 107Fees Above the High-Water MarkHard · Private
- 108Price the Tower, Layer by LayerHard · Private
- 109Self-Insure What You Can CarryHard · Private
- 110Pick Your Variance by the Prize TableHard · Private
- 111Gamble Early, Bank LateHard · Private
- 112Two Quote Streams, One SearchHard · Private
- 113Going Back Costs TenHard · Private
- 114Two Buys Against Your GutHard · Private
- 115Drawdown of a Five-Step WalkHard · Private
- 116What the Stop Costs Your EdgeHard · Private
- 117Unwind It Today or Risk TomorrowHard · Private
- 118Two Bets Into One Risk BudgetHard · Private
- 119Worth a Retry, But Only Up HighHard · Private
- 120The Scoring Rule That Pays for BravadoHard · Private
- 121Price the Band on a Hundred FlipsHard · Private
- 122Your Bet Moves Your Own OddsHard · Private
- 123Pay to PeekMedium · Private
- 124Reroll One of TwoMedium · Private
- 125Hire the Best of a HundredHard · Private
- 126Ant Across the CubeMedium · Private